Using the Proteus virtual environment to train future IT professionals

dc.contributor.authorШамоня, Володимир
dc.contributor.authorСеменіхіна, Олена
dc.contributor.authorПрошкін, Володимир
dc.contributor.authorЛебідь, Ольга
dc.contributor.authorХарченко, Сергій
dc.contributor.authorЛитвин, Оксана
dc.date.accessioned2020-02-15T05:07:22Z
dc.date.available2020-02-15T05:07:22Z
dc.date.issued2019-03-22
dc.description.abstractBased on literature review it was established that the use of augmented reality as an innovative technology of student training occurs in following directions: 3D image rendering; recognition and marking of real objects; interaction of a virtual object with a person in real time. The main advantages of using AR and VR in the educational process are highlighted: clarity, ability to simulate processes and phenomena, integration of educational disciplines, building an open education system, increasing motivation for learning, etc. It has been found that in the field of physical process modelling the Proteus Physics Laboratory is a popular example of augmented reality. Using the Proteus environment allows to visualize the functioning of the functional nodes of the computing system at the micro level. This is especially important for programming systems with limited resources, such as microcontrollers in the process of training future IT professionals. Experiment took place at Borys Grinchenko Kyiv University and Sumy State Pedagogical University named after A. S. Makarenko with students majoring in Computer Science (field of knowledge is Secondary Education (Informatics)). It was found that computer modelling has a positive effect on mastering the basics of microelectronics. The ways of further scientific researches for grounding, development and experimental verification of forms, methods and augmented reality, and can be used in the professional training of future IT specialists are outlined in the article.uk_UA
dc.identifier.urihttp://ir.duan.edu.ua/handle/123456789/1925
dc.language.isoenuk_UA
dc.publisherAugmented Reality in Education. Proceedings of the 2nd International Workshop on Augmented Reality in Education. Kryvyi Rih, Ukraineuk_UA
dc.subjectaugmented realityuk_UA
dc.subjectvirtual environmentuk_UA
dc.subjectProteus, traininguk_UA
dc.subjectfuture IT professionalsuk_UA
dc.titleUsing the Proteus virtual environment to train future IT professionalsuk_UA
dc.typeArticleuk_UA

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